Chapter 17: Forms, Feedback, Scripting, and
Beyond
In This Chapter
Using HTML forms to the best of their ability
Understanding the limitations of forms
Gathering the components for an HTML form
Building a form with HTML form tags
Forming good form habits
Introducing CGI
Cheating at CGI
Chapter Outline
- The Many Uses of HTML Forms
- Forthright feedback
- Applications move to the Web with the help
of forms
- On the Limitations of Form(s)
- Beware of browser!
- Sorry, servers . . .
- What's in a Form?
- Forms involve two-way communication
- Tag! You're a form . . .
- Using Form Tags
- Setting the <form> environment
- A method to our madness
- Lights, camera . . . action
- Making an assumption . . .
- Incoming! Taking aim with <input> tags
- Type-casting still works!
- Other <input> attributes
- A text-oriented <input> example
- Being <select>ive
- Adding structure with <fieldset> and
<legend> tags
- <textarea> to wax eloquent (or wane
profane)
- Form Good Habits and Attitudes
- Specify CGI and Gate-a-Way with It
- Common Gateway: This way to server side
- CGI scripts/programs: Watch your language
- Sample CGI Programs to Whet Your Whistle
- Example 1: What time is it?
- Example 2: Counting page visits
- Example 3: Decoding clickable map coordinates
- Installing and Using CGIs
- How to Cheat at CGI
- I Dream of Forms
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Revised -- April 11, 2000